www.delorie.com/gnu/docs/fontutils/fontu_98.html   search  
Buy GNU books!

Font utilities

[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ] BZR character shapes

In the BZR format, a character shape is defined as a sequence of (non-contiguous) closed paths, i.e., outlines. Each path can contain straight lines and Bezier cubic splines. As a BZR-reading program interprets the character definition, it keeps track of a "current point", which is initially undefined.

Each path--and therefore also the character shape itself--starts with a path command: PATH, x[3], y[3]. This finishes off any previous outline and starts a new one, setting the current point to (x,y). x and y are designsize-scaled values in printer's points.

After a path command has started an outline, a sequence of zero or more line and/or spline commands, intermixed in any order, follows. (A path command followed by another path command is allowed, but does nothing useful.)

Although the BZR format itself does not require it, for the font to work properly when translated to some other formats, the "outside curves" must be drawn counterclockwise, and the inside ones clockwise.

The BZR format defines both abbreviated and long versions of both straight line and spline commands, as follows.

The abbreviated line command is:

LINE_ABBREV @cmindex LINE_ABBREV opcode in BZR files

which defines a straight line from the current point to (ex,ey). ex and ey are designsize-scaled numbers in points. After drawing the line, the current point is set to (ex,ey).

The long form of the line command differs only in starting with a LINE opcode, and the coordinate parameters being three bytes long, instead of two.

The spline commands are analogous. Here is the abbreviated form:

SPLINE_ABBREV @cmindex SPLINE_ABBREV opcode in BZR files
c1x[2] c1y[2]
c2x[2] c2y[2]
ex[2] ey[2]

This defines a Bezier spline with initial point the current point, control points (c1x,c1y) and (c2x,c2y), and ending point (ex,ey). The current point is then set to (ex,ey). As with the line commands, the coordinate parameters are designsize-scaled in units of points.

Also as with the line commands, the long form of the spline command differs only in starting with a SPLINE opcode and the other parameters being three bytes long instead of two.

[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ]

  webmaster   donations   bookstore     delorie software   privacy  
  Copyright 2003   by The Free Software Foundation     Updated Jun 2003