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#include <sys/utsname.h> #int uname(struct utsname *u);
Fills in the structure with information about the system.
struct utsname {
char machine[9];
char nodename[32];
char release[9];
char sysname[9];
char version[9];
};
machine
nodename
release
sysname
version
Zero on success, else nonzero.
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