@node sound, sound @subheading Syntax @example #include void sound(int _frequency); @end example @subheading Description Enables the PC speaker at the given frequency. The argument @var{_frequency} should be given in Hertz units. @subheading Portability @portability !ansi, !posix @c ---------------------------------------------------------------------- @node nosound, sound @subheading Syntax @example #include void nosound(void); @end example @subheading Description Disable the PC speaker. @subheading Portability @portability !ansi, !posix