From: "David Waite" To: Subject: RE: anybody built Gamess with pgcc? Date: Wed, 24 Mar 1999 14:36:44 -0500 Message-ID: <000301be762d$a5f5ae20$0d00a8c0@bacchus> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2173.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 In-Reply-To: <14072.8026.538045.878541@lrz.uni-muenchen.de> Importance: Normal Reply-To: pgcc AT delorie DOT com X-Mailing-List: pgcc AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk I don't quite know what you mean. AFAIK Quake and Quake II were compiled with pgcc.. -David Waite > -----Original Message----- > From: Eugene Leitl [mailto:eugene DOT leitl AT lrz DOT uni-muenchen DOT de] > Sent: Tuesday, March 23, 1999 6:12 PM > To: pgcc AT delorie DOT com > Subject: anybody built Gamess with pgcc? > > > > Has anybody built Gamess with pgcc? Any problems, caveats? > > Thanks, > Eugene >