From: "Thomas Mueller" Newsgroups: comp.os.msdos.djgpp Subject: Re: dos quake compiling, help!! typos.. re-read Date: 26 Aug 2002 09:57:37 GMT Lines: 12 Message-ID: References: <20020818220338 DOT 27104 DOT qmail AT web20201 DOT mail DOT yahoo DOT com> <20020819061207 DOT 13096 DOT qmail AT web20204 DOT mail DOT yahoo DOT com> NNTP-Posting-Host: tnt01-94-20.bluegrass.net (216.135.94.20) Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Trace: fu-berlin.de 1030355857 51420246 216.135.94.20 (16 [49635]) X-Mailer: NOS-BOX 2.05 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Excerpt from Necroscope : > Uhm... there is no 640x200 resolution. Perhaps you mean 640x400? I'm > still not understanding this, though. Sure, raising the resolution > slow things down, but no matter what, it always tries to run at a > steady and consistent rate. Sure there is a 640 * 200 resolution: mode 6 (CGA, 2 colors) and mode 14 (EGA and VGA, 16 colors). But EGA has 640 * 350 with 16 colors, and VGA has 640 * 480, so we rarely see 640 * 200. Now this is largely superseded by SVGA.