Date: Thu, 19 Jul 2001 19:26:32 +0300 (IDT) From: Eli Zaretskii X-Sender: eliz AT is To: Sterten AT aol DOT com cc: djgpp AT delorie DOT com Subject: Re: pokeb peekb In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: djgpp AT delorie DOT com Errors-To: nobody AT delorie DOT com X-Mailing-List: djgpp AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk On Thu, 19 Jul 2001 Sterten AT aol DOT com wrote: > >That's quite a steep learning curve, if you ask me. > > if that is already a steep learning curve , then I wonder how many > hours a newby is supposed to invest before he can use DJGPP !?! It depends what do they do with DJGPP. Using low-level functions that access absolute addresses of video memory is not everyone's idea of using a compiler ;-) > here is my final version, it compiles to about 90KBytes. Try stripping it, it will be much smaller. > sometimes, but not always , I also need for compiling : > #include You need to include it always.