From: Tom St Denis Newsgroups: comp.os.msdos.djgpp Subject: Re: BITMAP info Date: Sun, 28 Jan 2001 20:23:41 GMT Organization: Deja.com Lines: 28 Message-ID: <951v47$8on$1@nnrp1.deja.com> References: <3a730d46_3 AT corp DOT newsfeeds DOT com> <94vkii$i3n$1 AT nnrp1 DOT deja DOT com> <3a736592_3 AT corp DOT newsfeeds DOT com> <3a7384c5_1 AT corp DOT newsfeeds DOT com> <95035b$t0e$1 AT nnrp1 DOT deja DOT com> <3a744bc1_2 AT corp DOT newsfeeds DOT com> NNTP-Posting-Host: 24.112.8.23 X-Article-Creation-Date: Sun Jan 28 20:23:41 2001 GMT X-Http-User-Agent: Mozilla/5.0 (Windows 98; U) Opera 5.01 [en] X-Http-Proxy: 1.1 x64.deja.com:80 (Squid/1.1.22) for client 24.112.8.23 X-MyDeja-Info: XMYDJUIDtomstdenis To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com In article <3a744bc1_2 AT corp DOT newsfeeds DOT com>, "23yrold3yrold" wrote: > "Tom St Denis" wrote in message > news:95035b$t0e$1 AT nnrp1 DOT deja DOT com... > > > > You can draw to memory bitmaps (or linear screens) using screen->line[0] > as a > > pointer to a series of pixels. > > > > or > > > > BITMAP *bmp; > > bmp = create_bitmap(16, 16); > > > > *((unsigned char *bmp->line[0])+1) = makecol(0,0,255); > > > > Sets the second pixel to red. > > I'll try that; thanks. Allegro.txt explains this a bit better just in case. I haven't personally done alot of my own blitting code except to read pixels directly. Tom Sent via Deja.com http://www.deja.com/