From: Tom St Denis Newsgroups: comp.os.msdos.djgpp Subject: Re: Loading multiple bitmaps in allegro? Date: Sat, 16 Dec 2000 18:29:51 GMT Organization: Deja.com Lines: 19 Message-ID: <91gcaq$8fk$1@nnrp1.deja.com> References: <3a39477a DOT 22177941 AT news DOT virgin DOT net> <91dd6p$5dj$1 AT news7 DOT svr DOT pol DOT co DOT uk> NNTP-Posting-Host: 206.47.244.30 X-Article-Creation-Date: Sat Dec 16 18:29:51 2000 GMT X-Http-User-Agent: Mozilla/4.0 (compatible; MSIE 5.0; Windows 98; DigExt) X-Http-Proxy: HTTP/1.1 choco[0A000001] (Traffic-Server/3.5.7 [uScMs f p eN:t cCMi p s ]), 1.1 x52.deja.com:80 (Squid/1.1.22) for client 206.47.244.30 X-MyDeja-Info: XMYDJUIDtomstdenis To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com In article <91dd6p$5dj$1 AT news7 DOT svr DOT pol DOT co DOT uk>, "Matthew Smith" wrote: > ...so you can save them to use in an 8 bit program. There are various ways > of reducing the colours used which include stippling and error diffusion. > blit will usually use a simple nearest colour matched through a table as Tom > described. Read the docs section Converting Between Color Formats. Your method while cool (I didn't know allegro does that) will not optimize the palette... Tom Sent via Deja.com http://www.deja.com/