From: "Edmund Horner" Newsgroups: comp.os.msdos.djgpp References: <39e9f547_4 AT spamkiller DOT newsfeeds DOT com> <971687834 DOT 987432 AT shelley DOT paradise DOT net DOT nz> Subject: Re: destroy_bitmap in destructor Lines: 28 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Organization: Paradise Net Message-ID: <971754996.30708@shelley.paradise.net.nz> Cache-Post-Path: shelley.paradise.net.nz!unknown AT 203-79-65-99 DOT tnt8 DOT paradise DOT net DOT nz X-Cache: nntpcache 2.4.0b5 (see http://www.nntpcache.org/) Date: Tue, 17 Oct 2000 16:57:19 +1300 NNTP-Posting-Host: 203.96.152.26 X-Complaints-To: newsadmin AT xtra DOT co DOT nz X-Trace: news.xtra.co.nz 971754997 203.96.152.26 (Tue, 17 Oct 2000 16:56:37 NZDT) NNTP-Posting-Date: Tue, 17 Oct 2000 16:56:37 NZDT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Apologies. You are technically correct on both issues. However, I think that source code has to be human-readable as well as compiler-readable. And for me, that means using C-compatible features (such as structs) the same way one uses them in C. Regarding initialisation lists; this was something I was never taught in C++. How interesting. Edmund. > >Since this is quite a complicated struct (constructors, functions, et. al.), > >would it not be better calling it a class? > > In C++, class == struct except for the default access level of fields > and methods. > http://www.cpuniverse.com/archives/1999/mar/c++.html > >What this tells me is that your struct is descended from classes x, y, and > >life, and you are calling those constructors! > > Not necessarily. See also > http://msdn.microsoft.com/msdnmag/issues/0400/c/c0400.asp