From: "23yrold3yrold" Newsgroups: comp.os.msdos.djgpp Subject: One little polygon, that's all I ask.... Date: Mon, 4 Sep 2000 16:27:42 -0500 Lines: 76 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 NNTP-Posting-Host: 64.4.88.86 Message-ID: <39b41379_2@spamkiller.newsfeeds.com> X-Trace: 4 Sep 2000 16:26:17 -0500, 64.4.88.86 X-Comments: This message was posted through Newsfeeds.com X-Comments2: IMPORTANT: Newsfeeds.com does not condone, nor support, spam or any illegal or copyrighted postings. X-Comments3: IMPORTANT: Under NO circumstances will postings containing illegal or copyrighted material through this service be tolerated!! X-Report: Please report illegal or inappropriate use to You may also use our online abuse reporting from: http://www.newsfeeds.com/abuseform.htm X-Abuse-Info: Please be sure to forward a copy of ALL headers, INCLUDING the body (DO NOT SEND ATTACHMENTS) Organization: Newsfeeds.com http://www.newsfeeds.com 73,000+ UNCENSORED Newsgroups. Path: news.mv.net!newspeer.phoen-x.net!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!fr.usenet-edu.net!usenet-edu.net!local-out.newsfeeds.com!newsfeeds.com!spamkiller.newsfeeds.com!newsfeeds.com!spk!anonymous!127.0.0.1!spk!64.4.88.86 Xref: news.mv.net comp.os.msdos.djgpp:103164 Hello. I've recently been learning more and more about 3D theory (sin, cos, CrossProduct, DotProduct, BSP's, matrices, etc.) but I can't get Allegro to display a single bloody polygon. The tutorials the library comes with are not a huge help; they're filled with pointers to the point of confusion (are those truly necessary?) and set up for those random rotations and such. All I really want at the moment is little more than the bare code needed to display a few polys so I can play with the matrices etc. to make sure I know this stuff. How many functions have defaults so they don't have to be called (eg. persp_project(), set_projection_viewport(), get_camera_matrix() etc)? if someone could take a moment to draw this out for me I would very much appreciate it. I've included code for (trying to) display a 3D polygon. It compiles and runs fine, but it's just a blank screen. Can anyone show me what I'm doing wrong? Thank you. #include BITMAP *DBL_BUFFER; void InitGame(){ // Initalize everything necessary allegro_init(); // initalize allegro game library install_keyboard(); // initalize keyboard set_color_depth(16); // set color depth at 16-bit // set graphics mode to auto- detect card, screen 640 x 480 set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0); // make a buffer bitmap sized 640x480 DBL_BUFFER = create_bitmap(640, 480); clear(DBL_BUFFER); } /* Main Function ************************************************************/ int main() { InitGame(); V3D *vout[4]; set_projection_viewport(0, 0, SCREEN_W, SCREEN_H); vout[0]->x = -3; vout[0]->y = 3; vout[0]->z = 256; vout[0]->c = makecol(255, 255, 0); vout[1]->x = 3; vout[1]->y = 3; vout[1]->z = 256; vout[2]->x = 3; vout[2]->y = -3; vout[2]->z = 256; vout[3]->x = -3; vout[3]->y = -3; vout[3]->z = 256; clear_to_color(DBL_BUFFER, makecol(0, 0, 255)); polygon3d(DBL_BUFFER, POLYTYPE_FLAT, NULL, 4, vout); blit(DBL_BUFFER, screen, 0, 0, 0, 0, 640, 480); do{}while(!key[KEY_ESC]); destroy_bitmap(DBL_BUFFER); return 1; }