From: stl137 AT aol DOT com (S. T. L.) Newsgroups: comp.os.msdos.djgpp Subject: Voodoo optimization? Lines: 20 NNTP-Posting-Host: ladder05.news.aol.com X-Admin: news AT aol DOT com Date: 06 Jul 2000 05:56:18 GMT Organization: AOL http://www.aol.com Message-ID: <20000706015618.01353.00001528@ng-bj1.aol.com> To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Hi. I've been trying to squeeze more optimized code out of DJGPP by playing with various switches. (I don't know C yet, but I hope to learn it soon!) I'm compiling BladeEnc, an MP3 encoder, and want to see how fast I can get it. (No, I don't use it to transfer music over the Internet.) By turning on various switches, I've found that the commandline GCC -s -O2 -march=i686 -fomit-frame-pointer -ffast-math -funroll-loops -funroll-all-loops -malign-double -fstrict-aliasing -o BLADE.EXE *.c seems to produce the fastest code. (I'm doing this on a Pentium III system.) Am I missing any blindingly obvious switches I should be trying? I've tried several other switches, but they all have no effect or detrimental effects. I'm looking for speed, not for size. (BladeEnc's homepage is at bladeenc.mp3.no and is under the LGPL.) Thanks for your time! -*---*------- S.T.L. My Quotes Page * http://quote.cjb.net * leads to my NEW site. Pages up: 419 Quotes, 52 reviews of 169 science books, and a review of the Foundation series. Newest Page: S.T.L.'s Files for Download!