From: Jason Green Newsgroups: comp.os.msdos.djgpp Subject: Re: MESA3D compiling problem Date: Fri, 26 May 2000 23:14:41 +0100 Organization: Customer of Planet Online Lines: 14 Message-ID: References: <2lklisk9visvilkehd3b78im3b3av7aen4 AT 4ax DOT com> <1ba238f4 DOT 4247450e AT usw-ex0102-014 DOT remarq DOT com> NNTP-Posting-Host: modem-95.kurchatovium.dialup.pol.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Trace: news7.svr.pol.co.uk 959379401 6073 62.136.72.95 (26 May 2000 22:16:41 GMT) NNTP-Posting-Date: 26 May 2000 22:16:41 GMT X-Complaints-To: abuse AT theplanet DOT net X-Newsreader: Forte Agent 1.7/32.534 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com batchex wrote: > I noticed that MGL needs C++. So I d/l lgp2952.zip from DJGPP > home and CPLS101.zip from PCG (Pentium Compiler Group) home. > PGCC needs DJGPP headers. What I'm asking is when I decompressed > the files, I couldn't find C++ headers. In what zip file C++ > headers contained? (I haven't used C++ with DJGPP before) Go back to www.delorie.com and use the zip-picker to list the packages required for C++ development. Actually, if you already have a working DJGPP setup then all you should need is gpp2952b.zip. lgp*.zip is usually only required if you want to compile code that uses the old C++ library.