Date: Tue, 16 May 2000 06:18:25 +0600 (LKT) From: Kalum Somaratna aka Grendel X-Sender: kalum AT roadrunner DOT grendel DOT net To: djgpp AT delorie DOT com Subject: Re: SB128 PCI IRQ-handling problems In-Reply-To: <392054E4.ACABF87A@it-he.org> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: djgpp AT delorie DOT com Errors-To: nobody AT delorie DOT com X-Mailing-List: djgpp AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk On Mon, 15 May 2000, Joseph Morris wrote: > I should point out that Quake and DOOM have pretty insane audio code > and should NOT be relied on as 'normal' programs. > > Quake, for example, doesn't use interrupts AT ALL.. it watches the DMA > counter and then forces a retrigger when it reaches a certain point. > Well Quake and DOOM's audio code is pretty reliable...and it works on almost all the brands of creative and SB-compatibles that I have come across. Grendel Hi, I'm a signature virus. plz set me as your signature and help me spread :)