From: "Alexei A. Frounze" Newsgroups: comp.os.msdos.djgpp Subject: Re: 3rd Try: Maybe an asm problem? (Problems linking) Date: Tue, 02 May 2000 00:28:39 +0400 Organization: MTU-Intel ISP Lines: 38 Message-ID: <390DE8F7.65CB6E31@mtu-net.ru> References: <390DAFFD DOT 7E4A3D36 AT mtu-net DOT ru> NNTP-Posting-Host: ppp96-183.dialup.mtu-net.ru Mime-Version: 1.0 Content-Type: text/plain; charset=koi8-r Content-Transfer-Encoding: 7bit X-Trace: gavrilo.mtu.ru 957217914 69301 212.188.96.183 (1 May 2000 21:51:54 GMT) X-Complaints-To: usenet-abuse AT mtu DOT ru NNTP-Posting-Date: 1 May 2000 21:51:54 GMT X-Mailer: Mozilla 4.72 [en] (Win95; I) X-Accept-Language: en,ru To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Damian Yerrick wrote: > > It would have to release timeslices to the apps that _are_ running in > the background. Think of any solitaire, minesweeper, or samegame-type > game. There are _lots_ of free cycles that could be donated to the > system. Those are interactive games. How about arcade games with a lot of gfx and motion? > >I think playing games or doing other job on web-servers (or something > >like that) is a bit incorrect. If they ran all this stuff on home > >personal computers that don't need to do any time-critical job all the > >time, what was their problem? :) > > What if I'm running (say) WinApache or something while playing Insane > Game (a SameGame derivative for DOS)? Or a Tetris, right? Anyway, I still think serious tasks should be isolated from users and game players. > >> So I think programmers do need to pay attention to these issues. > > > >Maybe you're talking about advanecd programmers only? > >How about an average programmer? > > One line in your idle loop is not that difficult, once you have > learned the concept of "idle loop." Yes, I agree it's not that difficult. ;) bye. Alexei A. Frounze ----------------------------------------- Homepage: http://alexfru.chat.ru Mirror: http://members.xoom.com/alexfru