From: "Andrew R. Gillett" Newsgroups: comp.os.msdos.djgpp,comp.os.msdos.programmer,comp.os.msdos.misc Subject: Re: c|net: Microsoft has officially killed MS-DOS. Date: Mon, 17 Apr 2000 18:41:50 +0100 Organization: www.release-dates.co.uk Lines: 13 Message-ID: References: <0vlffsc21hthnqfaramn08d9gb9jfk5v74 AT 4ax DOT com> <0671ec78 DOT 58ba4650 AT usw-ex0110-075 DOT remarq DOT com> NNTP-Posting-Host: modem-194.garibaldi.dialup.pol.co.uk X-Trace: newsg3.svr.pol.co.uk 955993240 23906 62.137.16.194 (17 Apr 2000 17:40:40 GMT) NNTP-Posting-Date: 17 Apr 2000 17:40:40 GMT X-Complaints-To: abuse AT theplanet DOT net X-Newsreader: MicroPlanet Gravity v2.20 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com In comp.os.msdos.djgpp, Damian Yerrick wrote: > >That's a bit daft - you can't directly compare, say, Quake 3 to Quake 1. > > Quake 1 was ported. Even Doom was ported several times. > Try Quake95 frame rate vs. DOS Quake frame rate. I did at the time. Difference between WinQuake and Quake was about 0.02fps. -- Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage "I am not a hobby horse, oh no. I am a hobby lion, which is the king of the hobby kingdom and much better than a horse which is rubbish." - Simon Quinlank