Message-ID: <3888F3F8.332BE1B1@geocities.com> From: Sahab Yazdani X-Mailer: Mozilla 4.7 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: Huge project -- now stuck -- help please! References: <0237dd28 DOT 53616f49 AT usw-ex0101-006 DOT remarq DOT com> <0f5b83e7 DOT 80df3de1 AT usw-ex0101-006 DOT remarq DOT com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 20 Date: Fri, 21 Jan 2000 19:04:08 -0500 NNTP-Posting-Host: 209.5.18.127 X-Complaints-To: abuse AT sprint DOT ca X-Trace: newscontent-01.sprint.ca 948499755 209.5.18.127 (Fri, 21 Jan 2000 19:09:15 EST) NNTP-Posting-Date: Fri, 21 Jan 2000 19:09:15 EST Organization: Sprint Canada Inc. To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com hmm, so there is a limit to the size of the file that GCC can compile (17000 lines??) interesting... Litmus Dragon wrote: > > Nevermind, I split the editor and the play game engine up into two > seperate files and now they compile fine. > > /_itmus > > * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network * > The fastest and easiest way to search and participate in Usenet - Free! -- *********************************************************** * Sahab Yazdani * "We are all who we are, no more and no * * Thornhill S.S * less" - al'Lan Mandragoran * *********************************************************** * http://pheonixware.8m.com/ * ***********************************************************