From: Damian Yerrick Newsgroups: comp.os.msdos.djgpp Subject: Re: Executable size: limit to acceptability? Organization: Pin Eight Software Message-ID: References: X-Newsreader: Forte Agent 1.7/32.534 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 21 X-Trace: /KiKeWmDY0iVp/G7goNliJYETZqs44PUSqqC8aAZl8mAOiVLWjbexlatb24oFDrdDlafMiNcefUk!g5ypXOOGdkZWfLlqgRlsiX7uZPZXOCZjDYBXDlUzofBbSw6pL3WgRawxpN+50mzgSL/WIMv2wg== X-Complaints-To: abuse AT gte DOT net X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly NNTP-Posting-Date: Wed, 12 Jan 2000 16:44:57 GMT Distribution: world Date: Wed, 12 Jan 2000 16:44:57 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com "Matt Firewalker" wrote: ^^^^^^^^^^^^ ouch. Every time I come up with a name for my games, it's taken. I was *sure* that freepuzzlearena wasn't taken (I chose it because "Tetris" was taken), but... >I'm concerned about what's acceptable with executable size using Allegro to >create a -large- RPG. Since I've never done an RPG with graphics (I've done >other things, but nothing of this proportion), I'm not too sure about exec >size. What would be an acceptable size of the executable? Whatever you can stuff into a zipfile. In most newer machines, you can shove 16 MB of stuff into DPMI memory. >Note that I am already using the -s and -O3 switches. IIRC, -O2 is better than -O3 much of the time. -- Damian Yerrick http://yerricde.tripod.com/ View full sig at http://www.rose-hulman.edu/~yerricde/sig.html