From: Damian Yerrick Newsgroups: comp.os.msdos.djgpp Subject: Re: programs always crash Organization: Pin Eight Software Message-ID: References: <20000112090343 DOT 32506 DOT qmail AT hotmail DOT com> X-Newsreader: Forte Agent 1.7/32.534 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 13 X-Trace: /wmC6AFhJU26/cL5TdZzboVDH5hLu2dAYLtaCBHCE2OrQivT9bkqj0SEYayfmyOMNoeNl3kgaqVM!BT3GGpVLcc88WEamqRCuzrvzE8R9IdRG3vc20YvQI7XIETpHPtB9D2RRgkXLPo9VNl8whSVxmQ== X-Complaints-To: abuse AT gte DOT net X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly NNTP-Posting-Date: Wed, 12 Jan 2000 16:48:31 GMT Distribution: world Date: Wed, 12 Jan 2000 16:48:31 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com "john smith" wrote in message <20000112090343 DOT 32506 DOT qmail AT hotmail DOT com>... >My 3d engine programs always crash under win95. Under Dos with cwsdpmi I get >error 6. The crashes are always random - sometimes after 3 seconds, >sometimes as much as a minute. I'm hooking the timer interrupt using an >allocated wrapper, that's the only low-level thing which could be screwing >it i think. Any ideas? Any source code? -- Damian Yerrick http://yerricde.tripod.com/ View full sig at http://www.rose-hulman.edu/~yerricde/sig.html