Date: Fri, 7 Jan 2000 19:50:15 +0100 (CET) From: Wilmer van der Gaast To: djgpp AT delorie DOT com Subject: Re: Moving a screen buffer to the screen In-Reply-To: <852ud7$pqj$1@news.tue.nl> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: djgpp AT delorie DOT com Errors-To: dj-admin AT delorie DOT com X-Mailing-List: djgpp AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk On Thu, 6 Jan 2000, Student, T.U.E. wrote: > Hi, > > Could somebody please tell me how I have to move a virtual screen buffer to > the standard (mode 13h) vga screen in inline assembly? > > Ton van den Heuvel. This might work: mov esi,src_ptr // Source pointer mov edi,scr_ptr // Screen pointer mov ecx,16000 // 320*200/4 cld // Just to be sure it's the right direction rep movsd // Copy 4 bytes/dwords 16000 times The scr_ptr can't be 0xA0000, unless you use big_ds or so, maybe. I use the map_linear_memory (?) call to map the screen buffer in the normal address range that can be used with standard C pointers. (Haven't tested it) Greetings --------- Wilmer van der Gaast (lintux AT dds DOT nl) ICQ 55707076