From: "A. Jans-Beken" Newsgroups: comp.os.msdos.djgpp Subject: Re: Detect NT from within NT DOS emulation? Date: Fri, 31 Dec 1999 20:29:49 -0800 Organization: World Access Lines: 13 Message-ID: <386D82BD.48B1CC9F@wxs.nl> References: <19991231133513 DOT 30797 DOT qmail AT hotmail DOT com> NNTP-Posting-Host: vl0214-1.dial.wxs.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Trace: reader3.wxs.nl 946668499 744413 195.121.200.214 (31 Dec 1999 19:28:19 GMT) X-Complaints-To: abuse AT wxs DOT nl NNTP-Posting-Date: 31 Dec 1999 19:28:19 GMT X-Mailer: Mozilla 4.7 [en-gb] (Win98; I) X-Accept-Language: en To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com I believe that the allegro library has functions for this. - sourcecode is available - Damian Yerrick wrote: > Is there a reliable way to detect that a DJGPP program is running > under Microsoft Windows NT? I want to have my SVGA-only (640x480) > game exit gracefully when it won't be able to bypass NT's hardware > constrictionM-del abstraction layer, and I personally don't have NT. > (We use Linux instead.) > ______________________________________________________ > Get Your Private, Free Email at http://www.hotmail.com