From: "Damian Yerrick" Newsgroups: comp.os.msdos.djgpp References: <199912210957 DOT JAA00268 AT burdock DOT restall DOT net> Subject: Re: Book recommendations for C++ and 3D graphics Lines: 54 Organization: Pin Eight Software X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 Message-ID: X-Trace: +4awYTb5kkdTBSp8CDsAqCHLmriF75SOQ/Fg7q8xeOG6LnZUhAtuiXdeoqHC5tcH9JvYTPartGkd!gQeH69Y7zjZDDuVPoQRW79sRVcuSxFIQPYvZZp7NT4NvpV7bHHWUU1cZ//ITQc1MBAgciew= X-Complaints-To: abuse AT gte DOT net X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly NNTP-Posting-Date: Tue, 21 Dec 1999 18:34:48 GMT Distribution: world Date: Tue, 21 Dec 1999 18:34:48 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com "Peter Restall" wrote: > In response to Daniel Phillips' writing: > > > > "The Black Art of 3D Game Programming" By Andre LaMothe IIRC. > The Black Art book is an *excellent* resource to have; it > takes you through almost every step of building a 3D game > (including multiplayer techniques) It doesn't cover interfacing with NetWare. > Although it's a fairly old book (came out around about when > DOOM did), it covers the basics of 3D well, and also touches > upon more complex topics (BSPs, voxels, etc.) It doesn't cover voxels per se, but it does cover runlength voxels, better known as height mapping. > The only down-side to this book is that there are topics > which he touches upon (ie. affine texture mapping), but > doesn't explain them in *great* detail. The book says "minimum requirements: 386" which cannot handle textures very fast, and it's mostly geared toward fitting everything into 640K. Anyway, Allegro will do textures for you. Just pass the coordinates of the points, and Allegro will texture a triangle. > Also, he basically says 'use someone elses sound generating > library because it's too complex to make your own'. That was before every sound card emulated the Blaster. In any case, "someone elses sound generating library" for DJGPP is Allegro. -- Damian Yerrick http://yerricde.tripod.com/ View full .sig: http://www.rose-hulman.edu/~yerricde/sig.html and now you must pay...