From: "Steve Chalkley" Newsgroups: comp.os.msdos.djgpp Subject: An Allegro/Grabber question Date: Mon, 13 Dec 1999 15:09:18 -0000 Organization: NTL Internet News Service Lines: 15 Message-ID: <83325s$6uq$1@nclient7-gui.server.ntli.net> NNTP-Posting-Host: p-66-belinda.tch.cableol.net X-Trace: nclient7-gui.server.ntli.net 945097724 7130 194.168.10.66 (13 Dec 1999 15:08:44 GMT) X-Complaints-To: abuse AT net DOT ntl DOT com NNTP-Posting-Date: 13 Dec 1999 15:08:44 GMT X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com In the guise of learning how to write games I have found several Allegro/DJGPP games with source :-). Some of these come with .DAT files that are clearly created using Allegro's Grabber utility. My question is, given that I believe I've downloaded the latest Grabber, should I be able to load these .DAT files and view the resources they contain? I've Grabber'ed a few files of my own and these save/load fine. The Allegro /Dat utility is able to extract individual resources like bitmaps with no problem. Also after recompiling all the game source the calls to load_datafile(etc) all fly. Confused Steve Chalkley