Newsgroups: comp.os.msdos.djgpp From: lhelgela AT c2i DOT net (Lars Helgeland) Subject: Re: Black screen and DJMoria References: <81f3mf$k1c$1 AT news7 DOT svr DOT pol DOT co DOT uk> X-Newsreader: News Xpress 2.01 Lines: 70 Message-ID: Date: Thu, 25 Nov 1999 21:10:45 GMT NNTP-Posting-Host: 193.217.245.201 X-Complaints-To: abuse AT tele2 DOT no X-Trace: juliett.dax.net 943564245 193.217.245.201 (Thu, 25 Nov 1999 22:10:45 MET) NNTP-Posting-Date: Thu, 25 Nov 1999 22:10:45 MET Organization: Tele2 Norway AS Public Access To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com "Ghalos" wrote: >two questions really: > ... >2) Second I have download DJMoria5.5.2 but I cant get it to compile. I have >followed the readme (defines and undefines / edit curses.h / include >libcurso.a / force unsigned characters) but there are still three unresolved >references (there were no header files supplied either) > >these refs are to > >'ansi' an extern int >'ansi_prep' an extern function >and 'set_large' another extern function > >anyone managed to get this to compile? DJMoria is just a patch for DJGPP aginst the standard Umoria 5.5.2 sources. You have to download and unzip the Umoria source code from ftp://ftp.greyhelm.com/pub/Games/Moria/source/um5.5.2.tar.Z and then unzip Djmoria.zip into the same directory, overwriting existing files. Here is what I did when I compiled Umoria 5.5.2 a year ago: In djgpp.env: under [gcc], added %DJDIR%/contrib/pdcurs22/lib to LIBRARY_PATH under [cpp], added %DJDIR%/contrib/pdcurs22/include to C_INCLUDE_PATH (or you could use -L/-I flags in the Makefile for this). Moved ms_ansi.h, ms_ansi.c and ms_misc.c from the ibmpc to the source dir. Left curses.h intact and instead: used -D__GO32__ flag in the Makefile; changed all occurrences of the macro 'ANSI' in io.c, ms_ansi.c and ms_misc.c to 'MS_ANSI'. Makefile: ---------------------------------------- OBJS = \ create.o creature.o death.o desc.o dungeon.o \ eat.o files.o generate.o help.o io.o rnd.o \ magic.o main.o misc1.o misc2.o misc3.o misc4.o \ monsters.o moria1.o moria2.o moria3.o moria4.o \ ms_ansi.o ms_misc.o player.o potions.o \ prayer.o recall.o save.o scrolls.o sets.o signals.o \ spells.o staffs.o store1.o store2.o tables.o treasure.o \ variable.o wands.o wizard.o CC = gcc CFLAGS = -Wall -O2 -s -funsigned-char -DMSDOS -D__GO32__ -DPC_CURSES -Uunix LIBS = -lCURSO moria.exe: $(OBJS) $(CC) $(CFLAGS) -o $@ $(OBJS) $(LIBS) ---------------------------------------- ^^^^^^^^tab However, if I remember correctly you need not bother with the ms_ansi.* files, since the ANSI screen handling never worked in the first place. Also, it looks like HAVE_PROTO has replaced ANSI in PDCurses 2.3, so I think compiling with PDCurses 2.3 instead of 2.2 should eliminate the ANSI macro conflict altogether. (The PDCurses homepage is at http://www.lightlink.com/hessling/). -- Lars