From: dwall1 AT aol DOT com (DWall1) Newsgroups: comp.os.msdos.djgpp Subject: Allegro: Screen res larger in DOS. Funky problem! Lines: 11 NNTP-Posting-Host: ladder07.news.aol.com X-Admin: news AT aol DOT com Date: 10 Nov 1999 00:46:07 GMT Organization: AOL http://www.aol.com Message-ID: <19991109194607.04256.00003782@ng-fp1.aol.com> To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com When I run my game in dos I can use up to 800X600 resolution. It works really good at 640X480. I'm a using 256 color pallete. If I try to run it in win95 b at 640X480 it paints the screen once and then the system locks up. If I run it in a lower res (320X300) it works great in win95. I'm double buffering. Any one know why this might be.