Message-ID: From: Shawn Hargreaves To: djgpp AT delorie DOT com Subject: Re: Allegro and color conversions Date: Mon, 25 Oct 1999 15:31:35 +0100 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="iso-8859-1" Reply-To: djgpp AT delorie DOT com Sherlock writes: > If you are using Allegro in 16 or 24 bit color, how do you get the sprite > functions (designed for 8 bit) to display 8-bit bitmaps at the higher color > depths? The "converting between color formats" section in the manual explains this in considerable detail. Briefly, you cannot arbitrarily mix images of different color depths, so almost certainly the best thing is to convert all your graphics to the current display format while loading them in. There are a few very specific functions which are capable of mixing color depths in some ways, though: the docs have the details. Shawn Hargreaves.