Message-Id: <199910132315.RAA19751@lakdiva.slt.lk> From: "Kalum Somaratna" To: djgpp AT delorie DOT com Date: Wed, 13 Oct 1999 17:15:05 +0600 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: allegro gone missing? In-reply-to: <3802B556.4F1BECF0@snetch.cpg.com.au> X-mailer: Pegasus Mail for Win32 (v3.12) Reply-To: djgpp AT delorie DOT com X-Mailing-List: djgpp AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk On 12 Oct 99, at 14:13, Michael Abbott aka frEk<20014670 AT snetch DOT cpg DOT com DOT au> wrote: > I know this is the wrong list for this (biased opinion :) but IN MY > EXPERIENCE Windows '95 DPMI has been faster. I don't know about smaller but > it has definitely been faster. Try running Quake I (DOS ver) under Windows > '95 and then try it under DOS using CWSDPMI... :) > Hi Michael! May be you are saying this because Sindows 95 has a disk cache and therefore since Quake does quite a bit of hard drive access while playing, the game might seem to load and run faster than under DOS when no cache (smartdrv etc) is installed. MY EXPEREINCE for Quake was that for a given CPU (especially not so powerful ones), under Win95 performance was quite chunky and sometimes the sound gets clipped when compared to DOS under CWSDPMI. See You! Kalum