Message-ID: <37BA279C.47D9@ns.sympatico.ca> From: Klaas X-Mailer: Mozilla 3.04 (Win95; I) MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: ALLEGRO: NEED TUTORIALS References: <7pcvbq$tal$1 AT nnrp1 DOT deja DOT com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 27 Date: Wed, 18 Aug 1999 03:25:05 GMT NNTP-Posting-Host: 142.177.60.62 X-Complaints-To: abuse AT ns DOT sympatico DOT ca X-Trace: sapphire.mtt.net 934946705 142.177.60.62 (Wed, 18 Aug 1999 00:25:05 ADT) NNTP-Posting-Date: Wed, 18 Aug 1999 00:25:05 ADT Organization: Sympatico-Subscriber To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com rpgmaletteallegro AT my-deja DOT com wrote: > > Greetings fellow DJGPP/Allegro developers, > Do you agree with me when I say that Allegro should have had a users > guide with it? I don't know how to use too much of this great library > (it IS great, I just don't know how to use it). If ANYONE has a > tutorial or a link to a tutorial dealing in Sprite graphics in Allegro, > please tell me where to find it. I also need to know how to print out > variables using the textout() function. PLEASE, I NEED HELP!!! 1. Use text_printf. Works just like printf. 2. Use sprintf. eg., //-------- char temp_char[50]; int x=5; float f=22/7.0; sprintf(temp_char,"Printing variables: %d %f",x,f); textout(my_bmp,my_font,temp_char,my_x,my_y,my_color); //-------- I'm not sure if I have the right order of parameters there, i usually use t_pf. -Mike