From: zidharta AT yahoo DOT com Newsgroups: comp.os.msdos.djgpp Subject: Re: Timer interrupt Date: Wed, 18 Aug 1999 02:52:47 GMT Organization: Deja.com - Share what you know. Learn what you don't. Lines: 29 Message-ID: <7pd75r$2tp$1@nnrp1.deja.com> References: <7pcdkd$eos$1 AT news04 DOT btx DOT dtag DOT de> NNTP-Posting-Host: 202.49.198.2 X-Article-Creation-Date: Wed Aug 18 02:52:47 1999 GMT X-Http-User-Agent: Mozilla/4.0 (compatible; MSIE 4.01; Windows 98) X-Http-Proxy: 1.1 x38.deja.com:80 (Squid/1.1.22) for client 202.49.198.2 X-MyDeja-Info: XMYDJUIDsidxidzid To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com are you talking about interupt that is used for game timming? or is it other interupt?... Sid In article <7pcdkd$eos$1 AT news04 DOT btx DOT dtag DOT de>, JeLlyFish DOT software AT gmx DOT net (Vinzent Hoefler) wrote: > Ben Parnell wrote: > > >I'm writing a program that reprograms channel 0 of the programmable timer > >and hooks the timer interrupt, without passing control to the previous > >handler. I was wondering if this would cause any problems with any > >popular TSRs in use today. > > It wouldn't only cause problems with T&SRs, it would also cause more > or less big trouble with DOS. The timer interrupt is used for all > timing purposes, disk cache, floppy motor ... shall I continue > counting? > > Vinzent. > > Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.