Date: Tue, 10 Aug 1999 19:04:59 +0100 From: Peter Restall Message-Id: <199908101804.TAA01783@burdock.restall.net> To: djgpp AT delorie DOT com Subject: ELF and DLLs Reply-To: djgpp AT delorie DOT com Hi. I've got a few quick questions. The first is, can I compile ELF binaries with DJGPP ? The second is, does anyone know where to get the file-format for ELF binaries ? I've searched the 'net for the specs but can't find them. I'm interested because I wish to create my own dynamic-library routines that work under Linux (which uses ELF) and hopefully under DJGPP as well. This is for a game engine I'm working on, and it would be easier and more space-efficient if I could distribute the main binary, and the user could simply pick which dynamic libraries they needed to run the game using a particular graphics interface of their preference (ie. XWindows, SVGAlib, OpenGL, VESA, etc.) It's not a necessity, but it sure would be nice. Thanks to all who reply, Pete =:-) -- /*************** [burdock] ****************/ /* ____/| pete AT restall DOT net */ /* \ o.O| http://www.iirc.net/petes/ */ /* =(_)= */ /* U */ /******************************************/ /******************************* [Windoze 98] ********************************/ /* Windows 98: n. (Alex Satrapa). */ /* 64 bits (and pieces) of bugs (and fixes) and featuritis tacked on to 32 */ /* bit extensions and a graphical shell for a 16 bit patch to an 8 bit */ /* operating system originally coded for a 4 bit microprocessor, written */ /* by a 2 bit company that can't stand 1 bit of competition, and has not a */ /* bit of respect for their customers. */ /*****************************************************************************/