Message-ID: <37AE2615.4AC74235@geocities.com> From: Sahab Yazdani X-Mailer: Mozilla 4.51 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: SoundBlaster Interrupt Gets called only once! References: <3 DOT 0 DOT 32 DOT 19990807234235 DOT 007e68e0 AT mail DOT colba DOT net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 22 Date: Sun, 08 Aug 1999 20:51:33 -0400 NNTP-Posting-Host: 209.5.18.92 X-Complaints-To: abuse AT sprint DOT ca X-Trace: newscontent-01.sprint.ca 934160440 209.5.18.92 (Sun, 08 Aug 1999 21:00:40 EDT) NNTP-Posting-Date: Sun, 08 Aug 1999 21:00:40 EDT Organization: Sprint Canada Inc. To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Yes I did and just for good measure I signalled it with outportb( 0xA0, 0x20 ) also (ahtough this only gets called if the IRQ is higher than 8. varobert AT colba DOT net wrote: > > Do you signal the end of the interrupt with outportb(0x20,0x20) ? > > At 02:51 PM 8/7/99 -0400, you wrote: > >I have some code that will play a RAW sound file. The problem is that > >the interrupt gets called only once! See I want to make it so that in > >the future I can mix some sounds together also. So the code for > >actually sending data has to be in the handler. But the handler gets > >called only once leaving me with a little click (the beginning portion > >of my sounnnd) I have all the dma addresses and stuff right, because if > >I make the buffer the size of the sound I get it loud and clear. > >Any help will be greatly appreciated! > > > > > > - GodOfWar > In the world of computers, things tend to become faster, smaller and > cheaper with time. Does that mean that Microsoft invented time travel ?