Message-ID: <37ADCA18.FFF@ns.sympatico.ca> From: Klaas Organization: N/A X-Mailer: Mozilla 3.04 (Win95; I) MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Open source project already started - interest in completion? Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 36 Date: Sun, 08 Aug 1999 15:19:04 -0300 NNTP-Posting-Host: 142.177.61.14 X-Trace: sapphire.mtt.net 934136325 142.177.61.14 (Sun, 08 Aug 1999 15:18:45 ADT) NNTP-Posting-Date: Sun, 08 Aug 1999 15:18:45 ADT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com I have been involved with a few open-source development teams, but they seem to always disintegrate rather quickly, mostly because there was nothing defined to begin with, and everyone had a different idea of what they wanted to accomplish. I have a game project that I have been working on sporatically for about a year or so, and is in my opinion over 50% completed. I was wondering if there would be any interest in working on this game (using C/DJGPP/ALLEGRO), possibly taking it to completion. I'm sure that most people would want to work on their own projects, but perhaps a few people would appreciate being in a group in which the foundation (about 175k of source code written) has been laid? If I have interested you in the least, read on. The game as it stands now is a top-scrolling space game, which is action-oriented by plays a bit like an rpg. You will be able to upgrade your ship, talk to planets and other ships, by cargo, fly missions, some developing the plot of the game. Action will take place in self-contained "solar-systems" which are inter-traversable through using wormholes. Right now it runs in either 320x200 or 640x480 (though the graphics aren't scaled to that size) in 256 colors. I am no artist, and thus the game relies heavily on the spritelib graphic library, however I would hope to improve this if a graphic artist was available (don't we all). If you are _still_ interested, download the source and executable: "http://www3.ns.sympatico.ca/klaas/annex.zip" (~550kb) The code is poorly documented, and thus I would need a few days to document it and organize it a bit if anyone was interested in participating in such a project. -Mike Klaas