From: "Warren Marshall" Newsgroups: comp.os.msdos.djgpp,alt.games.programming Subject: Re: Question about 3D Engines Date: Sun, 8 Aug 1999 21:08:55 -0400 Lines: 21 Message-ID: <7ol995$c82$1@autumn.news.rcn.net> References: <37ADC441 DOT 8FFD9C8D AT sprint DOT ca> <7okm59$1i3$1 AT pegasus DOT csx DOT cam DOT ac DOT uk> <37ADF176 DOT CC809F3F AT sprint DOT ca> X-Trace: koammyGGVvAPMY8+v9Ag/yjoWAkD61BiqromApnlVcI= X-Complaints-To: abuse AT rcn DOT com NNTP-Posting-Date: 9 Aug 1999 01:01:25 GMT X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MSMail-Priority: Normal X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com >I wish ID would get their act together and release the Quake sources. I >practically know its engine inside out from all the editing I used to do in >it. If anybody has their act together, it's id. :) John Carmack said in an interview that he wants to release the Quake source, but he can't yet because not all the licensees have released their games. Once all of the people who licensed it are done with their games, he'll release it ... probably Xmas ... From my memory, the last holdout would be Anachronox ... I think ... ----- Warren Marshall Level Designer Legend Entertainment