Message-ID: <37ADC441.8FFD9C8D@sprint.ca> From: Derek Sauer X-Mailer: Mozilla 4.61 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp,alt.games.programming Subject: Question about 3D Engines Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 13 Date: Sun, 08 Aug 1999 13:54:10 -0400 NNTP-Posting-Host: 149.99.143.132 X-Complaints-To: abuse AT sprint DOT ca X-Trace: newscontent-01.sprint.ca 934134806 149.99.143.132 (Sun, 08 Aug 1999 13:53:26 EDT) NNTP-Posting-Date: Sun, 08 Aug 1999 13:53:26 EDT Organization: Sprint Canada Inc. To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Hello everybody, I was wondering if anyone knew of a good 3D gaming engine that is possible to use/compile with DJGPP. Most of the ones I've been seeing use VC++. I am not really picky about what it is capable of, though something near to what the quake engine was. Any information would be very appreciated. Thanks, Derek Sauer dsauer AT sprint DOT ca