From: Edward_hill Newsgroups: comp.os.msdos.djgpp Subject: Re: Game Programming team? Date: Wed, 26 May 1999 10:19:48 +0100 Organization: GEC-Marconi Message-ID: <374BBCB4.5FD49043@nochance.com> References: <01bea5dc$4a8a0520$befd22cb AT fountain> <37494945 DOT 58B47210 AT nochance DOT com> <7icl6t$h78$1 AT lure DOT pipex DOT net> <374A7567 DOT 2340A890 AT nochance DOT com> <7ieoe9$e9k$1 AT lure DOT pipex DOT net> NNTP-Posting-Host: pc02372.gmsws.gecm.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.51 [en] (Win95; I) X-Accept-Language: en Lines: 43 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Tom Hey wrote: : >Those are two different languages C & C++ you still havn't rounded it : >down to one. : > : >Ed : : Sorry, I actually ment I'd be happy programming in either C or C++. Though ah ok. : my personal preference would be C++, using objects where appropiate. Or : failing that using C++ in a structured approach ( As a 'safer C', better : enums, 'stronger' function prototyping, new and delete operators... ) he he, reminds me of a module at university I did, unix systems programming in C++. All the code examples were in C, with stdio.h and printf changed to iostream and cout. Further, I am happy to see the orig poster has an idea which graphics engine to use, i.e, Winallegro, I also agree with the idea that development should parallel with Allegro (DOS) development as the code changes will be minor. I cannot however lend myself to this project as when I'm not working I'm relieving my wife from looking after our baby girl. I will however be going back to university in september and will have more time. I do not mind heling out before september, but it will have to be a minor role, such as bugfixes, code walkthroughs, design issues etc. I have had extensive experience with C and can get by in C++, although I feel that it would be better to OOD with C assigning functions to people to code as opposed to objects and C++, can you sense my bias :->. Ed --- Edward_Hill AT gecm DOT c o m