Message-ID: <374A07F2.B7A7E87@enter.net> Date: Mon, 24 May 1999 22:16:18 -0400 From: Sean X-Mailer: Mozilla 4.51 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: Network Programming [Gnubie question] References: <927472796 DOT 207367 AT pasteur DOT dialix DOT com DOT au> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: 207.16.158.217 X-Original-NNTP-Posting-Host: 207.16.158.217 X-Trace: 24 May 1999 22:15:52 -0400, 207.16.158.217 Organization: Enter.Net Lines: 23 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Kieran Farrell wrote: > > Hi Guys *8) > > Can I use djgpp to write a MUD server type code base. > I have been writing stuff like the interpreter and the player files and > stuff but it's all through the console. > > Id like to be able to log on with a telnet client type in my name and > receive a hello name through the telnet not the console. Well this is just > the start, if someone can help me get that far I can take it from there. > > Thanx for your help in advance. > > Kieran Farrell > ps. I can guess that even such a simple feat would be a pain, but I live in > hope *8) Linux! It's the way all muds go. (most) Sean Who likes windows anyway?