From: "OmniMeta"
Newsgroups: comp.os.msdos.djgpp
Subject: What's the best way to make a 2d map
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Date: Mon, 3 May 1999 23:20:51 -0300
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com
Hi, I need to set-up a map like :
int sx=100,sy=100;
char map[sx][sx];
I know I can use :
char (*map)[sx]=new[sx][sy];
But i want to change this array size anytime in the game. So I must
delete []map;
then remake the array.
Do it be better to do this using malloc and realloc ?
how can I set up a 2 and a 3 dimentional array using malloc ? and how I
resize it with realloc ?
then how can I get access to it ?
please help