Message-ID: <3701612E.8F466508@lycosmail.com> Date: Tue, 30 Mar 1999 18:41:34 -0500 From: Adam Schrotenboer X-Mailer: Mozilla 4.51 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: djgpp AT delorie DOT com Subject: Re: Palette and the Grabber References: <7dpi0e$9ps AT chronicle DOT concentric DOT net> <3700b4bc DOT 6388538 AT news DOT mad DOT ttd DOT net> <7dqqq2$9hs AT chronicle DOT concentric DOT net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: djgpp AT delorie DOT com 24 bit color doesn't use palettes, nor does 32-bit, 15 bit, or 16 bit. only 8 bit, or 256 color modes. Paradox wrote: > > Create a 10x10 size image in PSP, and put your palette with it. Save > > it somewhere as pal.pcx or whatever. Now go to grabber and create a > > palette object. While selected, press Ctrl+G (grab) and it will as you > > for a file. Now search your pal.pcx and there you have it. > > > > As you now probably see, Allegro grabs a palette from an already > > created image, not from psp's pal file. > > > > Define putting a palette onto a bitmap. If it is what I think it is, then > 16.7million colors will be tedious, won't it? > > Paradox