From: wduminy AT Bigfoot DOT COM (Willem D) Newsgroups: comp.os.msdos.djgpp Subject: Re: DJGPP and Allegro Date: Thu, 01 Apr 1999 11:07:06 GMT Message-ID: <3703530f.18755298@news> References: <19990331111310 DOT 02796 DOT 00000198 AT ng-fa1 DOT aol DOT com> X-Newsreader: Forte Free Agent 1.11/32.235 NNTP-Posting-Host: s160-2.mck.co.za X-Trace: 1 Apr 1999 13:07:06 +0200, s160-2.mck.co.za Lines: 16 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com On 31 Mar 1999 16:13:10 GMT, eclwarcl AT aol DOT com (Eclwarcl) wrote: >Hello. > >I have just started learning DJGPP. I was wondering if anyone could give me >some tips or sample code that I could experiment with. I am at the moment >making a small car racing game thats only in 2D. Also if anyone has any bitmaps >of roads, houses, trees, cars and people, please e-mail them to me. I am also >interested in making it a multiplayer network game. I have some files which use >ipx but I am not quite sure how to use them. E-mail me if you want a copy. > >Thankyou. Hi, The best place to start is the examples that comes with allegro. Hopefully by now, they will already be on your disk. Cheers