Message-ID: <000a01be675d$9bf9a040$8bf8c6c3@johans-dator> From: "Johan Henriksson" To: Subject: Re: Timer functions Date: Sat, 6 Mar 1999 00:12:09 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Reply-To: djgpp AT delorie DOT com from Johan Henriksson, Sweden HTTP://come.to/jhewok | Primary mail: johan DOT he AT telia DOT com #UIN 12035895 Second: jhe75 AT hotmail DOT com Third: johan_he AT yahoo DOT com Leadprogrammer and FX-specialist at Real software http://come.to/real_software ************************************************************************* >Hi , > > i need some timer functions. > my current project is to make a tile-based 8-way scrolling game. Good luck > i already have basic graph functions and keyboard, but i don't know >anything about timers. What i want to do is make this game to run at same >speed in diferent computers (Pentium and Pentium III for example). > does anybody have suggestions ? > if you have source code for timer functions could you send to me ? i'll >put your name in the credits of the game when i finished it. I recomend the use of Allegro. It can be run under both Linux, DOS and Windows with their current timingcode. > > thanks, > >luiz fernando > > > > >