From: Airhead Zoom X-Priority: Normal Content-Type: text/plain To: djgpp AT delorie DOT com Subject: Re: RE: Mouse in SVGA Mode X-Mailer: Pronto Pro [ver 1.00 (0225)Trio] Mime-Version: 1.0 Message-ID: <0dcce4634131829NET015S@hetnet.nl> Date: 24 Feb 1999 14:34:47 +0100 Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from quoted-printable to 8bit by delorie.com id IAA20035 Reply-To: djgpp AT delorie DOT com > Hi John, > > > ---------- > > De: John Hosick[SMTP:hosick AT nwon DOT com] > > Enviada: Domingo, 21 de Fevereiro de 1999 16:44 > > Para: djgpp AT delorie DOT com > > Assunto: Mouse in SVGA Mode > > > > How do you get a mouse to work in SVGA mode? the mouse show function does > > not work as it does in Mode13h. > > > SVGA modes is not supported by mouse driver. You have to draw your own mouse > pointer using a event driven mouse function, or using some other method that > you judge more adequated. > > I hope have helped you, > > José Paulo > Rio de Janeiro - Brazil Hello everybody. I've had the same problem and solved it in the same way a few years ago, but discovered that the mouse pointer 'skipped' pixels. I mean by this, that when I moved the mouse ONE pixel, the mouse cursor moved TWO pixels. This was only in the X-direction, not the Y-direction. It could be a software problem (it was one of my first programs), but I'm not sure. Does anyone know how to solve this problem? I sure hope there's a better way than just reading the ports, because that really is no fun! (I just used interrupts) Greetz, Airhead Zoom of Dancing Pumpkin Productions