Message-ID: <001001be49c2$20418340$6d38bcca@harveen.tm.net.my> From: "Guan Foo Wah" To: Subject: Re: I have some small but important problems Date: Wed, 27 Jan 1999 14:55:53 +0800 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Reply-To: djgpp AT delorie DOT com > I am trying to use all kinds of compilers to compile some source >code of some simple games, but I can never success. > It asks me for bios.h, graph.h, which I don't know where to get >them. I checked the Visual C++ compiler in college computer lab. They >don't have that two header files either. > Could anyone tell me how to get bios.h and graph.h ?, if I can. > And I don't know why my windows 95 source code can never be >compiled in any compilers, such as DJGPP, CYGNUS, or Visual C++ 6.0. bios.h and graph.h... hm.. the source code is a dos program, not a windows program. So visual C++ 6.0 just doesn't work. Maybe you should try Turbo C++ ver 3.0 or Microsoft C++ v7.0 (the predecessor of Visual C++). >Strange, I don't know how the heck those people who wrote the book >compile their programs, but they never work in my compilers. > Hmm, just ask, can DJGPP compile Windows 95 programs coded in C++ ? And what book is that? DJGPP can compile Windows 95 programs with the RSXNTDJ package. If that book is "Tricks of the game programming Gurus", "Teach Yourself Game programming in 21 days" or "Black Art of 3D Game Programming", which all are written by Andre Lamothe requires a Microsoft C++ v7.0.