Message-ID: <36A7BC9E.84B892B4@geocities.com> From: Sahab Yazdani X-Mailer: Mozilla 4.5 [en] (Win95; U) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Serial Link... Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 11 Date: Thu, 21 Jan 1999 18:47:42 -0500 NNTP-Posting-Host: 209.103.49.6 X-Complaints-To: abuse AT sprint DOT ca X-Trace: hme2.newscontent-01.sprint.ca 916962649 209.103.49.6 (Thu, 21 Jan 1999 18:50:49 EDT) NNTP-Posting-Date: Thu, 21 Jan 1999 18:50:49 EDT Organization: Sprint Canada Inc. To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com For a simple game like a BomberMan Clone (2 Player) I would like to connect with my friend over a modem and start playing with him. I'd like to know of a DJGPP library that can do this for my game BomberDan. -- ********************************************************************** * Sahab Yazdani * Let the Dragon ride again on the * * Thornhill Secondary School * winds of Time - Wheel of Time * ********************************************************************** * http://www.geocities.com/TimesSquare/Bunker/8994/index.html * * Click the link to visit my portion of The Neverhood * **********************************************************************