From: "Jonathan Villani" Newsgroups: comp.os.msdos.djgpp Subject: DJGPP librairies (.a) Lines: 31 X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Message-ID: Date: Sun, 10 Jan 1999 18:45:29 -0500 NNTP-Posting-Host: 207.253.117.76 X-Complaints-To: abuse AT videotron DOT net X-Trace: weber.videotron.net 916011684 207.253.117.76 (Sun, 10 Jan 1999 18:41:24 EDT) NNTP-Posting-Date: Sun, 10 Jan 1999 18:41:24 EDT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Hello! I have done a graphic engine and sound engine for DJGPP. But I want to make a library. I have checked in the FAQ but I don't how to build one. I think it's with the AR.EXE program. I have severals objects files: vesa.o vga.o gui.o pcx.o and so on... I want to put all theses objects in a lib (.a in DJGPP?) but I don't know how to do this. Also, when my .a (lib) his done, do I need to include my headers .h??? Thanks! ============================================= Jonathan Villani jonathan DOT villani AT videotron DOT ca ICQ: 15741777 ---------------------------------------------------------------------------- ------ http://pages.infinit.net/pcdesign/revolution - Game programming site , DJGPP, 2d/3d engine - sound engine, real-time strategic engine & more =============================================