From: Michael Tanczos Newsgroups: comp.os.msdos.djgpp Subject: New for '99 : Alpha Blending Date: Sat, 02 Jan 1999 13:43:30 -0500 Organization: Logic-Gate, Co. Lines: 27 Message-ID: <368E68D2.ED733419@logic-gate.com> NNTP-Posting-Host: ras01-103-phl.fast.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.02 [en] (Win95; I) To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Happy New Year everybody! http://www.gameprog.com Always on the ball, we are now known as Game Programming '99!! We've added loads of new features and articles since I last posted. So you've seen the latest special effects in modern games? Well how about making your own!? Check out our newest article on Translucency by Jesse Towner! Includes C++ code snippets and full source. Alpha Blending Demystified! HOT! (and if you make your own alpha blending engine using allegro and the article, please send some screenshots! The example code is for watcom, but it should be easy to port to DJGPP) We offer 100's of articles on a wide range of game programming topics such as Theory, Design, Math, Physics, etc. We also cover a lot of graphics algorithms and 3D topics! Check out our DJGPP based game development project as well! --- Game Programming 99 Web Development Team http://www.gameprog.com