Message-ID: <002901be3372$598c2e40$92f9c6c3@johans-dator> From: "Johan Henriksson" To: Subject: Re: Speed problem Date: Tue, 29 Dec 1998 22:14:03 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Reply-To: djgpp AT delorie DOT com -----Original Message----- From: Seawolf Newsgroups: comp.os.msdos.djgpp To: djgpp AT delorie DOT com Date: Tuesday, December 29, 1998 9:08 PM Subject: Speed problem >"Me and my game" got a speed problem ;) >Redrawing the whole screen in a 640x480x256 graphics mode is too slow on >many >machines. Is there a faster way? Nope. Not as I know. Try use compiled sprites and RLE. It consists of a 3 layers: background, >car-layer and >animation layer (like Bapple2). Dirty-rectangles doesn't work because >the background >always changes. Please help! > >(Sorry for my horrible English!) > > >