From: "DeHackEd" Newsgroups: comp.os.msdos.djgpp References: <73hodr$pa2$1 AT clam DOT niwa DOT cri DOT nz> Subject: Re: Help! rotation in Allegro. Lines: 32 X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Message-ID: Date: Sat, 28 Nov 1998 00:49:18 GMT NNTP-Posting-Host: 142.194.222.130 NNTP-Posting-Date: Sat, 28 Nov 1998 00:49:18 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Ex22.c is a 3d example, and those are coordinate codes, each line containing an X, Y, and Z coordinate for the 8 corners needed to make a cube. A better example would be ex21 near the end. Just make your way around the comments and indentation. -- "DeHackEd" My Email address in the header is fake (spammers). Email me at this address: http://www.geocities.com/cgi-bin/homestead/mail.pl?dehacked Richard Pett wrote in message <73hodr$pa2$1 AT clam DOT niwa DOT cri DOT nz>... >I need help. Can someone please explain to me the 256 degrees rotation >system used in Allegro, and how to use it. small example would be nice :-) > >Also, I was looking through the example programs that came with Allegro, and >one of the examples, I think it was ex22.c (the bouncing cubes one anyway) >had a line in it that went something along the lines of... > >...= { 16 << -32, 16 << 32, 16 << -32, > etc.... > >I don't know if I quoted the exact code very well (sorry brought the wrong >file to work with me - so I'm guessing). I am unsure about what this does, >I'm assuming that it's a bitwise operation of some sort but I'm not really >sure. sigh! > > >