From: "Arthur" To: Subject: RE: hires help with allegro Date: Sat, 17 Oct 1998 14:58:04 +0100 Message-ID: <000301bdf9d6$29708740$764e08c3@arthur> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2173.0 Importance: Normal In-Reply-To: X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Reply-To: djgpp AT delorie DOT com > > Hi, > > I am a moron, > > I have a problem because I am new to allegro > > Whenever I set the resolution in my code for my game to 640 by 400 > > the screen gets small. > > What can I do to make the screen stretch to fullscreen? > > Thanks, > > Gosack > > It might be a problem with your monitor not adjusting to the > sync rate properly. There probably isn't a solution if this is > the case -- twiddle the monitor controls? Try running other > things in that resolution if possible, you'll probably notice > the same problem. I have a cheap Funai 15" digital monitor. It's fine apart from the fact that it will not adjust itself to resolutions not preprogrammed into it. This means that every time it comes across a new resolution you have to program the screen width, height and position into it's memory. When I first ran an Allegro game at 640x480 VESA mode I had to do this and it may be your problem. James Arthur jaa AT arfa DOT clara DOT net ICQ#15054819