From: Yu Jaemin Newsgroups: comp.os.msdos.djgpp Subject: Re: More help... Date: 17 Oct 1998 05:31:17 GMT Organization: Korea Telecom Lines: 29 Sender: Yu Jaemin Message-ID: <709a35$63n$1@news.kornet.nm.kr> References: <3627E618 DOT 78A AT golden DOT net> NNTP-Posting-Host: soback.kornet.nm.kr User-Agent: tin/pre-1.4-980105 (UNIX) (SunOS/5.5.1 (sun4u)) To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Gloria wrote: > One more thing...Should I use allegro for images? Actually, should I use > it at all. Would it be better for me as a beginner to not use allegro > and learn how to do everything? I haven't used it yet but it kinda seems > like cheating. Is it better to learn the hard way or use allegro? Like you, Ait's also a problem to me whether I use ready-made library or not. Some say that it's useless to try to make something which were ready-made. For example, we don't care how printf() was made. However, IMHO we as a beginner should know how it works inside of pc and programs. However, I doesn't mean that you must make it from the real basis. I think you'd better get a source code and books related in image file processing. If you analyze source codes and know the basis of graphc programming. It'll be helpful though you use ready-made library. Now I'm trying to make a simple game. However, it's really hard for me. I think the reason I'm having hard time is not because I don't know how to use library(Allegro) but I don't know how games are made. Good luck to you~ a beginner from Korea while making MST Yu Jaemin ^_^