From: Hilaire Fernandes Newsgroups: comp.os.msdos.djgpp Subject: Re: Scripting Engine ( Again ) Date: Sun, 27 Sep 1998 20:47:22 +0800 Organization: Arms's Tech Lines: 26 Message-ID: <360E33DA.5CC51148@iname.com> References: <360c3e5f DOT 0 AT news DOT provide DOT net> NNTP-Posting-Host: dialup193.trace.com.tw Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Sean Middleditch wrote: > > Dear Programmers, > > I must say thank for those of you who have made suggestions about > scriptings I could use in War of the Runes ( I can't check my mail at this > time due to a server upgrade, so some of you may have made even more > suggestions than I'm aware of! ). However, the best suggestion I've got so > far is to use the Python language. > > That's not quite what I was looking for. I would extremely prefer > something along the lines of QuakeC ( or even what they used in Hexen ). > Just the sources for these would be enough for me to write my own scripting > engine ( the GCC code is way too confusing for me! ). > > Anyways, if you have other suggestions, I would severly appreciate them! Using python does'nt look very handy. You can try S-Lang, you can use it with allegro without problems. S-Lang is used in several applications as Lynx and MC. -- Hilaire Fernandes Dr Geo project http://drgeo.home.ml.org