From: Michael Tanczos Newsgroups: comp.os.msdos.djgpp Subject: ANNOUNCE: ProMAT Animation Library for Allegro Date: Tue, 11 Aug 1998 06:09:51 -0400 Organization: Logic-Gate, Co. Lines: 38 Message-ID: <35D0186F.D9DED121@logic-gate.com> NNTP-Posting-Host: ras01-72-phl.fast.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hey everybody, I've finally finished a release version of my animation library. Although, it is still in early BETA, so I need you guys to rip it apart and let me know of any bugs you find. ========================================================== PROMAT Animation Library, Release 1.0 Features Include : * Full compatibility with Allegro (uses Allegro directly) * Support for FLC playback on any BITMAP color depth (8/15/16/24/32 bpp) and any resolution. * Play back multiple FLI/FLC's at once! * Independent control of each animation (including on-screen location, size, etc) * Jump to a frame by number! * Multiple playback settings! (Standard, Masked Playback, Interlaced Playback) * Multiple blitting options! (Standard, Stretched, Transparent) * Option to drop frames to maintain animation playback rate * Correct playback of all Smacker-generated FLC files! * Direct individual loading of FLC animations from allegro datafiles using internal packfile routines Best of all, it's a lot cheaper than Smacker. All this and more, at : http://www.gameprog.com/promat --- Michael Tanczos Game Programming '98 http://www.gameprog.com